Seoul-set MMO shooter Cinder City halves its RAM requirements, after initial specs listed 64GB of memory
Update: publisher admits error, says current specs aren't final either
RAMnarök may not be a literal cataclysm, of the kind that smashed Cinder City’s version of Seoul into dirty bits, but it ironic that the upcoming tactical shooter MMO seemingly spent much of the past day oblivious to the fact that there’s a worldwide memory crisis going on. Upon yesterday’s launch of its Steam page, Cinder City declared a set of system requirements that listed 32GB of RAM among the minimum specs – twice what you’d typically see for a modern, well-budgeted 3D game – and a honking 64GB in the recommended specs.
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