Star Wars Zero Company Is an Excellent Tactical Game That Does a Fantastic Job of Slathering on the Same Cinematic Feel of the Star Wars Jedi Games

It makes a lot of sense that Star Wars Zero Company is the result of a collaboration between developers of XCOM 2 (now at Bitreactor) and Star Wars Jedi: Survivor (at Respawn). Those two excellent games couldn't be much more different from each other, but their strengths come together here to create a great-looking, clever tactics game that also tells one of the better Star Wars stories we've seen since Rogue One. Excellent characters, writing, music, and cinematic flair give context and weight to a campaign that centers around a diverse group of mercenaries, with Force powers and lightsabers refreshingly taking a back seat to blasters and thermal detonators. And while its turn-based gameplay is instantly familiar to XCOM veterans like me, its more aggressive playstyle and flexible characters make it far more than a simple Star Wars reskin.

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Apex Legends is getting 'fatal error' crashes with RX 9070 XT GPUs, but there is a workaround

Horizon from Apex Legends on the left, and the crash report on the right.
(Image credit: Respawn Entertainment (left) / Future (right))

Apex Legends seems to be having trouble working with the AMD Radeon RX 9070 XT right now. As relayed by the Apex Legends account ApexCommunityJP on X (machine translated), "We have confirmed an issue causing crashes for players using the AMD Radeon RX 9070 XT GPU, and we are currently investigating the cause."

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Mega Man: Dual Override Feels Like a Perfect Entry Point Into the Series

My earliest video game memories are tied to the Blue Bomber. Barely four years old and playing through Mega Man 2 and 3 on the NES, I somehow made my way through their challenging levels. I won’t say that at that age I could comprehend the precision engineering behind their action-platforming, but I always knew there was something about those games that just felt fantastic. Fast forward 30 years, and I found myself sitting in Capcom’s offices feeling the same sensation. Mega Man: Dual Override understands that it's part of a series built firmly on its tight gameplay foundations, and from my brief time going hands-on with it, it’s looking like a worthy return for Dr Light’s most loyal creation.

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Ridley Scott's New Sci-Fi Odyssey Is an Action Movie Like No Other

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Published Aug 25, 2026, 8:00 PM EDT

With a third-act twist you'll never see coming

Ridley Scott's The Dog Stars is a post-apocalyptic odyssey like no other

TDS-02865 Image: 20th Century Studios

Hig pilots his small, vintage plane up into the Colorado mountains, cuts the engine, and glides. Surrounded by endless sky and soft green forest, there’s a look of uneasy peace on the young man’s face. Serenity, grief, and a glimmer of a death wish swirl together against the canvas of Jacob Elordi’s perpetual 5 o'clock shadow as he soars silently through the air, waiting until the last possible minute to restart the engine and fly back home.

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Humankind 2 trailer accused of being 'AI slop,' studio says nope: 'real actors, practical sets, and custom-made props'

HUMANKIND™ 2 - Announcement Trailer - YouTube HUMANKIND™ 2 - Announcement Trailer - YouTube

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Humankind 2 was announced today at Gamescom's Opening Night Live showcase, and I have to admit that I was among those who raised an eyebrow at the announcement trailer and wondered: Is this AI generated? A number of commenters speculated that it was.

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After 25 Years, Sci-fi Cult Classic Donnie Darko is Officially Getting a Proper Sequel

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Published Aug 25, 2026, 6:11 PM EDT

Donnie Darko’s story isn’t over yet

After 25 years, Donnie Darko is returning with a sequel

Jake Gyllenhaal, Jena Malone, and a guy in a rabbit suit sit in an empty movie theater in Donnie Darko Image: Everett Collection

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33 Years Later, Magic’s Head Designer Reveals One of His Biggest Regrets

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Published Aug 25, 2026, 6:00 PM EDT

Mark Rosewater wishes that Magic had always been different in one fundamental way

Thassa-God-of-the-Sea-Art Image: Wizards of the Coast

At a glance, the core mechanics of Magic: The Gathering are fairly simple. You can play one land per turn, generating the magical energy called mana that you need to summon creatures. Attack your opponents with those creatures, reduce their life totals to zero, and you win. Instants and sorceries represent magic cast in the moment, while other cards remain on the battlefield as “permanents.” But once you examine how Magic classifies those permanents — and why artifacts and enchantments are considered fundamentally different things — it all becomes much more convoluted.

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The hardware crisis has hit a new low: We're now using rats for RAM

ONTOS - Gameplay Reveal Trailer - YouTube ONTOS - Gameplay Reveal Trailer - YouTube

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Good news from the near future: Space travel has apparently advanced enough to allow humanity to establish a hotel on the surface of the moon.

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A disturbing '90s point-and-click horror game about waking up in a rundown asylum with no recollection of who you are is getting a glow up in 2026

An eye peering through bandages
(Image credit: Ziggurat)

1998 was a vintage year for PC gaming: Half-Life, Unreal, StarCraft, Thief and Baldur's Gate all released in lavish oversize retail boxes, and it was just as busy in console land: Ocarina of Time and Banjo-Kazooie released on Nintendo 64, while the original PlayStation enjoyed Metal Gear Solid and Resident Evil 2.

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The 'Black Mirror' of Roblox Games Disappears After Hitting No. 1

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Published Aug 24, 2026, 6:13 PM EDT

Steal an Egg was the hottest game on Roblox, and also the center of an unusual controversy

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